platformer
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Create a mesh for given Collider2D and apply it material. More...
Protected Attributes | |
Material | _material |
Current material More... | |
MeshFilter | _mf |
MeshFilter reference More... | |
MeshRenderer | _mr |
MeshRenderer reference More... | |
Static Protected Attributes | |
static Material | _default_material |
Default material More... | |
Properties | |
Material | material [get, set] |
Setter/Getter Mesh material (update MeshRenderer) More... | |
Create a mesh for given Collider2D and apply it material.
NOTE: MeshFilter and MeshRenderer are hidden
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staticprotected |
Default material
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protected |
Current material
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protected |
MeshFilter reference
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protected |
MeshRenderer reference
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getset |
Setter/Getter Mesh material (update MeshRenderer)