platformer
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http://wiki.unity3d.com/index.php?title=Triangulator More...
Public Member Functions | |
Triangulator (Vector2[] points) | |
Constructor More... | |
int [] | Triangulate () |
Triangulate logic More... | |
http://wiki.unity3d.com/index.php?title=Triangulator
This script can be used to split a 2D polygon into triangles. The algorithm supports concave polygons, but not polygons with holes, or multiple polygons at once. Note: This is a naive triangulation implementation. For more well-distributed triangles, consider using Delaunay triangulation, such as with the script here [1]
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Constructor
points | Points to triangulate |
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Triangulate logic