platformer
|
Camera follow Character More...
Public Attributes | |
Character | target |
target More... | |
PlatformerInput | targetInput |
Input to listen to look ahead More... | |
float | verticalOffset |
Vertical offset More... | |
float | lookAheadDstX |
How much look ahead horizontally More... | |
float | lookSmoothTimeX |
Time to reach lookAheadDstX More... | |
float | verticalSmoothTime |
How much look ahead horizontally More... | |
Vector2 | focusAreaSize |
Focus Area size More... | |
bool | debug = false |
Debuggin More... | |
Camera follow Character
bool UnityPlatformer.CameraFollow.debug = false |
Debuggin
Vector2 UnityPlatformer.CameraFollow.focusAreaSize |
Focus Area size
float UnityPlatformer.CameraFollow.lookAheadDstX |
How much look ahead horizontally
float UnityPlatformer.CameraFollow.lookSmoothTimeX |
Time to reach lookAheadDstX
Character UnityPlatformer.CameraFollow.target |
target
PlatformerInput UnityPlatformer.CameraFollow.targetInput |
Input to listen to look ahead
float UnityPlatformer.CameraFollow.verticalOffset |
Vertical offset
float UnityPlatformer.CameraFollow.verticalSmoothTime |
How much look ahead horizontally